![]() ![]() ![]() = gra : Guraa : グラァ : Kokushi Seiu : 2-4 tiles away/Straight Line/Single-target : Unleashes a deadly blow in addition to blocking any escape routes. = gri : Dorry : ドリィ : Isshi Kantetsu : 2-4 tiles away/Straight Line/Single-target : A precise attack that pierces the enemy's vital organs painlessly. = rob : Oboro : オボロ : Kishin Enbu : Single-target/Adjacent : A swift attack that knocks the enemy around while cutting them up. = teo : Teoro : テオロ : Senbu Bakuretsu : Single-target/Adjacent : Cuts any enemy in two with a strike unleashed from his beloved axe. = arg : Aruruu : アルルゥ : Shinjuu Musou : Single-target/Adjacent : After obtaining Gachatara, mercilessly trample your enemies. = aru : Aruruu : アルルゥ : Shinjuu Musou : Single-target/Adjacent : Tears through enemies mercilessly, causing fatal wounds. Until then!Ĭode: Select all = eru : Eruruu : エルルゥ : Houju Kou : Heal/Adjacent : Recovers the HP of hurt allies through handmade restorative medicine. Moreover, I removed most of the unknown offsets to de-clutter the table. However, the effects in question will still apply. Keep in mind, manually added abilities will not appear in the abilities tab unless they were supposed to have that ability once they have progressed to a certain level. I have attached a revised (and most likely final) table that includes the abilities of the characters. Learned a lot by modding this game however, I probably won't update this table since I don't have a legitimate copy.
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